LobsterCatch: Models the Capture Processes in American Lobster Trap Fishery

Simulate lobster catch process in a trap fishery. Factors such as lobster density on ocean floor, their movement, trap saturation and bait shrinkage rate can be modeled. Details of the methods for modeling those processes can be found in: Addison and Bell (1997) <doi:10.1071/MF97169>.

Version: 0.1.0
Depends: R (≥ 2.10)
Imports: stats, utils
Published: 2023-06-19
Author: Pourfaraj vahab [aut], Cook Adam [aut], Jamie Tam [ctb], Nickchi Payman [aut, cre]
Maintainer: Nickchi Payman <payman.nickchi at gmail.com>
License: GPL (≥ 3)
NeedsCompilation: no
Materials: README
CRAN checks: LobsterCatch results

Documentation:

Reference manual: LobsterCatch.pdf

Downloads:

Package source: LobsterCatch_0.1.0.tar.gz
Windows binaries: r-devel: LobsterCatch_0.1.0.zip, r-release: LobsterCatch_0.1.0.zip, r-oldrel: LobsterCatch_0.1.0.zip
macOS binaries: r-release (arm64): LobsterCatch_0.1.0.tgz, r-oldrel (arm64): LobsterCatch_0.1.0.tgz, r-release (x86_64): LobsterCatch_0.1.0.tgz, r-oldrel (x86_64): LobsterCatch_0.1.0.tgz

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