escapeR: Escape Room Adventures for Learning R in Ecological Statistics

A lightweight classroom game where students learn R by solving ecological-statistics puzzles inside a virtual escape room. The package remembers each player's progress, offers hints, and uses tasks inspired by introductory R teaching material, numerical ecology, ecological modelling, and distance sampling.

Version: 0.1.0
Depends: R (≥ 4.0.0)
Imports: tools, utils
Suggests: knitr, rmarkdown, testthat (≥ 3.1.7), withr
Published: 2026-09-27
DOI: 10.32614/CRAN.package.escapeR (may not be active yet)
Author: Tiago Marques [aut, cre], OpenAI Codex [ctb]
Maintainer: Tiago Marques <tiago.marques at st-andrews.ac.uk>
BugReports: https://github.com/TiagoAMarques/escapeR/issues
License: GPL (≥ 3)
URL: https://github.com/TiagoAMarques/escapeR
NeedsCompilation: no
Materials: README, NEWS
CRAN checks: escapeR results

Documentation:

Reference manual: escapeR.html , escapeR.pdf
Vignettes: Creating themed escape rooms with escapeR (source, R code)
Getting started with escapeR (source, R code)
Make your own room: a simple coursework guide (source, R code)

Downloads:

Package source: escapeR_0.1.0.tar.gz
Windows binaries: r-devel: not available, r-release: not available, r-oldrel: not available
macOS binaries: r-release (arm64): not available, r-oldrel (arm64): not available, r-release (x86_64): not available, r-oldrel (x86_64): not available

Linking:

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