/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
 * Use of this file is governed by the BSD 3-clause license that
 * can be found in the LICENSE.txt file in the project root.
 */

#pragma once

#include "misc/IntervalSet.h"

namespace antlr4 {
namespace atn {

  /// <summary>
  /// The following images show the relation of states and
  /// <seealso cref="ATNState#transitions"/> for various grammar constructs.
  ///
  /// <ul>
  ///
  /// <li>Solid edges marked with an &#0949; indicate a required
  /// <seealso cref="EpsilonTransition"/>.</li>
  ///
  /// <li>Dashed edges indicate locations where any transition derived from
  /// <seealso cref="Transition"/> might appear.</li>
  ///
  /// <li>Dashed nodes are place holders for either a sequence of linked
  /// <seealso cref="BasicState"/> states or the inclusion of a block representing a nested
  /// construct in one of the forms below.</li>
  ///
  /// <li>Nodes showing multiple outgoing alternatives with a {@code ...} support
  /// any number of alternatives (one or more). Nodes without the {@code ...} only
  /// support the exact number of alternatives shown in the diagram.</li>
  ///
  /// </ul>
  ///
  /// <h2>Basic Blocks</h2>
  ///
  /// <h3>Rule</h3>
  ///
  /// <embed src="images/Rule.svg" type="image/svg+xml"/>
  ///
  /// <h3>Block of 1 or more alternatives</h3>
  ///
  /// <embed src="images/Block.svg" type="image/svg+xml"/>
  ///
  /// <h2>Greedy Loops</h2>
  ///
  /// <h3>Greedy Closure: {@code (...)*}</h3>
  ///
  /// <embed src="images/ClosureGreedy.svg" type="image/svg+xml"/>
  ///
  /// <h3>Greedy Positive Closure: {@code (...)+}</h3>
  ///
  /// <embed src="images/PositiveClosureGreedy.svg" type="image/svg+xml"/>
  ///
  /// <h3>Greedy Optional: {@code (...)?}</h3>
  ///
  /// <embed src="images/OptionalGreedy.svg" type="image/svg+xml"/>
  ///
  /// <h2>Non-Greedy Loops</h2>
  ///
  /// <h3>Non-Greedy Closure: {@code (...)*?}</h3>
  ///
  /// <embed src="images/ClosureNonGreedy.svg" type="image/svg+xml"/>
  ///
  /// <h3>Non-Greedy Positive Closure: {@code (...)+?}</h3>
  ///
  /// <embed src="images/PositiveClosureNonGreedy.svg" type="image/svg+xml"/>
  ///
  /// <h3>Non-Greedy Optional: {@code (...)??}</h3>
  ///
  /// <embed src="images/OptionalNonGreedy.svg" type="image/svg+xml"/>
  /// </summary>
  class ANTLR4CPP_PUBLIC ATN;

  class ANTLR4CPP_PUBLIC ATNState {
  public:
    ATNState();
    ATNState(ATNState const&) = delete;

    virtual ~ATNState();

    ATNState& operator=(ATNState const&) = delete;

#if __cplusplus >= 201703L
    static constexpr size_t INITIAL_NUM_TRANSITIONS = 4;
    static constexpr size_t INVALID_STATE_NUMBER = std::numeric_limits<size_t>::max();
#else
    enum : size_t {
      INITIAL_NUM_TRANSITIONS = 4,
      INVALID_STATE_NUMBER = static_cast<size_t>(-1), // std::numeric_limits<size_t>::max(); doesn't work in VS 2013
    };
#endif

    enum {
      ATN_INVALID_TYPE = 0,
      BASIC = 1,
      RULE_START = 2,
      BLOCK_START = 3,
      PLUS_BLOCK_START = 4,
      STAR_BLOCK_START = 5,
      TOKEN_START = 6,
      RULE_STOP = 7,
      BLOCK_END = 8,
      STAR_LOOP_BACK = 9,
      STAR_LOOP_ENTRY = 10,
      PLUS_LOOP_BACK = 11,
      LOOP_END = 12
    };

    static const std::vector<std::string> serializationNames;

    size_t stateNumber = INVALID_STATE_NUMBER;
    size_t ruleIndex = 0; // at runtime, we don't have Rule objects
    bool epsilonOnlyTransitions = false;

  public:
    virtual size_t hashCode();
    bool operator == (const ATNState &other);

    /// Track the transitions emanating from this ATN state.
    std::vector<Transition*> transitions;

    virtual bool isNonGreedyExitState();
    virtual std::string toString() const;
    virtual void addTransition(Transition *e);
    virtual void addTransition(size_t index, Transition *e);
    virtual Transition* removeTransition(size_t index);
    virtual size_t getStateType() = 0;

  private:
    /// Used to cache lookahead during parsing, not used during construction.

    misc::IntervalSet _nextTokenWithinRule;
    std::atomic<bool> _nextTokenUpdated { false };

    friend class ATN;
  };

} // namespace atn
} // namespace antlr4
